It’s hard to remember a time when Bandai and Namco were separate companies. The merger happened in 2006 which was around the time when Square and Enix combined in 2003. For Japanese companies, it easily made sense to do this and this was the era of the PS2.

Together they have made a lot of hits beyond the PS2 and many of them have been hard like the variousDark Soulsgames in collaboration with FromSoftware. For now, let’s look at the many nail-biting challenges from Bandai and Namco separately and together on the PS2. Some are easy to play today while finding others will be a challenge in and of itself.

Nick Bishop in Kill Switch

9Kill.Switch

GameFAQs Difficulty: 3/5

kill.switchis an important game in the history of the industry because it was one of the first to include cover-fire as a mechanic. It was a step outside of the typicalrun-and-gun genre likeContra. The game followed a super soldier, Nick Bishop, fighting in a made-up war somewhere in the desert.

In some ways, ducking behind cover made the game easier than older shooters. However, the need for cover was apparent quickly because players would die quickly without cover. There were certainly some missions wherein players had to fine-tune their movements within pixel-perfect degrees.

Flying around in Ace Combat 04

8Ace Combat 04: Shattered Skies

Ace Combat 04: Shattered Skiesis the first game on the PS2 for the series. Like all other entries, players could jump into a variety of jets and take down enemies in the skies. The flight simulator andflight combat simulator genreswere huge on PC and often required flight sticks. That wasn’t a big controller option on the PS2, which made games likeAce Combat 04: Shattered Skiesharder. The native controller arrangement was fine on the PS2 albeit a bit clunky. Controller issues aside, enemies would not let up on their fire, leading to a lot of retries.

Fighting gameslikeSoulCalibur 2can often be hard for players not used to the genre. Thankfully, the actual difficulty levels can be raised or lowered. However, even on the easiest setting, getting to the final rounds could still prove to be tricky.

Heihachi vs Spawn in SoulCalibur 2

Besides the difficulty,SoulCalibur 2was a big deal because every console had an exclusive character. The GameCube had Link fromThe Legend of Zelda, Spawn was on the original Xbox from his titular comic series, and Heihachi fromTekkenjoined the PS2 roster.

6Ridge Racer 5

Like the fighting game genre,the racing genrecan be tricky too because of rubber banding AI. It’s not in every racing game but this means when players get ahead of a race, something will ignite within an AI character to get better.

It’s most noticeable in games likeSuper Mario Kartbut it is somewhat alive inRidge Racer 5too. This was the first game in the series on the PS2 and it gave theGran Turismofranchise a decent run for its money. Winning a race in this game could sometimes feel impossible unless every right turn was made.

Racing in Ridge Racer 5

5Xenosaga Episode 2: Jenseits Von Gut Und Bose

The first game in this series,Xenosaga Episode 1: Der Wille zur Macht, was balanced in the right direction. It wasn’t too easy and it wasn’t too hard, falling somewhere in theFinal Fantasy 10territory. This sequel,Xenosaga Episode 2: Jenseits von Gut und Bose, cranked the dial up so hard it broke off. It is incredibly unforgiving, forcing players to grind like mad. The thing was, even normal enemies could kill players if they weren’t utilizing their abilities correctly. It was the dark middle chapter in terms of the story and gameplay and thankfully things in the gameplay department at least were tweaked for the finale.

4Namco X Capcom

Namco x Capcomis a Japan-exclusive tactical RPG that crosses over Capcom and Namco characters. On Capcom’s side, players could recruit characters like Ryu fromStreet Fighter, Mega Man Trigger fromMega Man Legends, and Kos-Mos from Xenosaga. On Namco’s side, players could recruit characters like King from Tekken, Taki fromSoulcalibur, and Klonoa from his titular series. Players who dove into this game with an import know how brutal this got with all of the enemies on missions. Tactical games are often some of the hardest RPGs likeFinal Fantasy Tactics.

The firstKatamari Damacywas a mind-blowing experiencefrom the intro movie leading to the title screen. The song was wildly catchy and there was so much weird stuff going on. The gameplay was interesting too as players had to roll up random trash with their balls at each level.

Momo in Xenosaga Episode 2

Once players got to a certain size, that ball would be turned into a star, and then they could move on. The controls were janky in this initial title though and some challenges didn’t give players enough time. The remake made things much easier, but the original version on PS2 is no easy task to complete.

2Urban Reign

GameFAQs Difficulty: 4/5

Urban Reignwas a modern idea for a brawler, which was a genre that was quickly fading out by this generation. Players could go around tough neighborhoods, beat up thugs, and move on. The controls weren’t sublime though which led to players getting brutalized more often.

Capcom tried to keep the genre alive with a 3D brawler too,Final Fight: Streetwise, which was equally tough and obtuse.Urban Reignwas no match for modern action games that implemented a lot more style into combat likeDevil May Cry.

Promo art featuring characters in Namco x Capcom

Death by Degreeswas another brawler-like game and it was aspinoff fromTekken. One of the core playable characters from that series, Nina Williams, was given this game to expand the universe. Instead of using buttons, all of her movements were controlled using the two thumb-sticks.

It was an idea that was ahead of its time as many recent twin-stick shooters and action games work perfectly fine with modern thumb-sticks. Nina’s movements, especially her actions during combat, were held back on the PS2 controller though. Controller issues aside, it was just an unfair and poorly balanced game on top of many other flaws as commented on by reviewers back in the day.

Rolling around in Katamari Damacy

Character select screen in Urban Reign

Promo art featuring Nina in Death by Degrees