Summary
Fighting games have always been a fan-favorite genre. Be itMortal KombatorSmash Bros,everyone has a fighting game they like. They’re usually easily accessible and super fun to play, whether it’s with friends, online, or at local events. Fighting games did, however, have a bit of a lull in the recent past, followed by a period of disillusionment among fans as to the direction the genre as a whole was moving towards.
Regardless, it is clear to see that the lull was extremely short-lived, and fighting games areback in a boom period. With recent releases, strong player bases, andthriving competition between competing releases, it is easy to say that the 2020s are experiencing a “Golden Age” of fighting games, and it is exciting to see what comes next.

The “Big Three” of traditional fighting games areTekken,Mortal Kombat,andStreet Fighter.Each of these fighting game behemoths has had huge releases in the past year.Tekken 8,Street Fighter 6,andMortal Kombat 1have all been released to critical acclaim and incredible commercial success.
Not only does this show that each franchise has huge pulling power, but it reinforces the notion that the fighting game player base is huge, and not restricted to one or two games. These games are basically released one after the other and yet each has a massive online player presence, which is a great sign.

2Fans Are More Willing To Criticize Their Favorite Games
Player Feedback Is Vital
Fighting games are notoriously slow to change the established way of things. Patches were few and far between, annoying micro-transactions were present, and a lack of balance updates sometimes marr the experience. Or at least that was the case before the 2020s. Fans are now more vocal in their feedback and often provide constructive criticism.
UsingMK1as an example, players were quick to voice their frustrations about expensive shop items and the state of Invasion mode. To the credit of NetherRealm Studios, they were receptive to these frustrations. Not only have shop prices recently been reduced, but Invasion mode has been steadily improved since the game’s release. Fans are eager to criticize micro-transactions as well, as is apparent from nearly every recent release. Constructive feedback, and keeping a check on sale practices can only do good for the genre and is a very welcome shift.

Most fighting games in the early to mid-2010s did not have the best Net Code, and servers in general weren’t exactly great. This is especially important considering ping and smooth gameplay are vital for these 1v1 or 2v2 PvP-focused games. Similarly, there were concerns about most games in the genre not having enough content.
A lack of different modes and single-player content was always brought up. It is great to see that most fighting games have now massively improved their online servers, and moved towards more efficient net code,making the online experience better. This is further improved by how accessible cross-play now is, increasing the speed at which players find matches. Moreover, recent releases have focused more on additional content to make the games a more well-rounded experience. The difference betweenStreet Fighter 5andStreet Fighter 6is staggeringin this regard.

4Exciting Upcoming Releases
Some Big Contenders Might Shake Up The Entire Genre
Not only have fans been blessed with some amazing new releases that are still going strong, such asMK1andTekken 8,but the future holds some exciting prospects for the genre as well. The first big release coming up soon is from the creators ofLeague of Legends,Riot Games. Project L promises to be a solid fighting game, with regular patches and balance updates and a huge e-sport scene. Moreover, Riot Games has been known to support their games for years, which is a great sign.
Dragon Ball Sparkling Aetheris another big release from the storiedDragon Ballfranchise.Following suit fromBudokai Tenkaichi 3, it would have a massive roster, featuring most fighters from the original series as well asDragon Ball Super.Along with these two mammoth releases,Rivals 2also has anticipation from the hardcore fans of the genre.

5Longer Life Cycles
Constant Support For Games Is Always A Plus
Fighting games are slowly getting better at expanding a game’s life cycle. This is largely done throughsupport via bug fixes, and balance patches to adjust the meta. Moreover, developers are leaning more towards DLC characters and content, keeping the game fresh and exciting.
The recent trend championed by NetherRealm Studios is story expansions. If done right, these expansions can feel like a whole new game. Ideally, other franchises follow the trend, but the signs are already encouraging. Especially with the entry of the aforementioned Riot Games into the genre. Overall, there’s a strong argument to be had for the 2020s being the Golden Age of fighting games, and the renaissance is only getting started.