AfterMonster Hunter Rise, the next game in the series would be wise not to reveal too many of its secrets too soon. TheMonster Hunterseries specializes in developing creative ideas for its monsters, as well as the equipment that can be crafted from their parts, andMonster Hunter Risecontinues that proud tradition. Although the gameplay loop is familiar, with players hunting or catching various threatening monsters, there is always something new or exciting waiting to be explored or discovered. Promotional material should respect that.

TheMonster Huntergames are some of Capcom’s biggest adventures, andMonster Hunter Riseoffers an impressive worldthat faithfully continues this tradition. It gives the player several locations to explore, populated with bizarre and powerful monsters to fight, and just like past games slaying or capturing monsters rewards the player with parts that can be used to craft improved weapons and armor. This system leads to theMonster Huntergames being wildly customizable, with the player’s list of gear growing as they keep going on successful hunts. That combined with the exciting combat makesMonster Huntera reliable source of fun.

Monster Hunter Rise-Risen Teostra official sreenshot

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Monster Hunter Games Should Let Players Discover Monsters On Their Own

Previews need to reveal just enough information to draw a player’s attention, so not revealing manyfeatures for upcomingMonster Huntergamesis common sense. However,Monster Hunteris a series where a lot of things need to be kept under wraps before release for different reasons. While most games want to keep their plots secret,Monster Hunterbenefits more from keeping its monster roster largely hidden until release. The monsters are the most prominent part of the game, so they shouldn’t be spoiled too early.

In addition to the simple reason of making sure there’s something new to see in the game,Monster Huntershould avoid giving too much away as a gameplay benefit.Monster Huntergames are long, and they’re all about exploring during expeditions. Discovering new things is as important as fighting the monsters, and if the monsters are already known before the game comes out, the thrill of seeing something unique roaming the land would be gone. A big part of what makesMonster Hunterinteresting is when a new monster makes its debut and the player has to prepare for them.

Once the successor toMonster Hunter Riseis prepared for release, promotional materials will need to show restraint.Monster Hunterhas shown the ability to do this successfully, such as withMonster Hunter Rise: Sunbreak’s followersbeing spotlighted in previews. This approach gives players a hint of what to expect while still leaving the bulk of the game a mystery. When the next game comes around, it needs to repeat the cycle by showing off the action rather than lavishing attention on new monsters.

Monster Hunter Riseis currently available for PC, PS4, PS5, Switch, Xbox One, and Xbox Series X/S.