Electronic Arts is a studio thatused to have a pretty bad rep at one pointbecause of its insistence on microtransactions and multiplayer loot box fests as opposed to actual single-player gaming. However, it seems that the company has been hard at work trying to get away from this unflattering reputation for quite some time now.
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After all, EA has also released its fair share of single-player games in the market, establishing a great portfolio that isn’t completely geared toward multiplayer services. Nowadays, this publisher has a pretty great reputation, and players can invest tons of hours into their games because of how engaging and jam-packed with content many of their titles are.
6Spore (21.5 Hours)
Sporeis a game that generated a ton of hype upon launch, with players expecting to control and govern the rise of an entire species from the prehistoric age to the future itself! While the gameplay of this title certainly revolved around such a premise, many people felt thatSporedidn’t really bring too many deep or engaging gameplay loops into the mix to deliver on its promise of raising a civilization from the ground up.
However, there was still something riveting about seeing a species struggle quite a bit early on before becoming sentient and able to interact with technology as well. The phase where the species manages to reach space isthe endgame ofSpore, with players getting an ending cutscene of sorts when they reach the center of the galaxy… even if the game itself shows no signs of stopping anytime soon.

5Need For Speed Unbound (28 Hours)
Need for Speed Unboundwowed players with its unique visuals, promising to be something different fromthe usual crop ofNFSgamesthat players had gotten slightly used to. The game was pretty much shadow-dropped, with EA relying more on the familiarity of the series rather than a proper marketing campaign to promote this title.
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While this proved to be somewhat successful in its own right, some people felt likeUnboundreally had some major flaws as a racing title. If players wanted to ride a certain car, then they’d have to play through the same playlist of races over and over again until they could unlock the car they wanted, which is easily one of the worst progression systems ever seen in anNFSgame.
4Command & Conquer Remastered Collection (53 Hours)
Command & Conqueris a legendary RTS franchise that needs no introduction. While the series had some experimental titles that ended up being monumental failures, that doesn’t mean that EA hasn’t tried to bring this franchise back to its glory years. TheCommand & Conquer Remastered Collectionis a great attempt at trying to entice more players to get into this series.
The games may seem rather dated, but this remaster has done a great job of preserving the core of the franchise while doing a decent enough job of remastering the game for a new generation. The title can be devilishly hard at times, but the campaign has its own charm and is a blast to play through.

3Kingdoms Of Amalur: Reckoning (60 Hours)
It’s a shame thatKingdoms of Amalur: Reckoningwas such a massive commercial flop that this game pretty much became a fragment of the past from the very moment it was released. The title had some great ideas of its own and featured a fun combat system to mess around in, but the generic nature of the world really pulled the quality of the game back a peg.
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EA gave away the rights to this IP, with THQ Nordic releasing a remastered version of this title along with a new expansion as well. However, reception to both has been fairly mixed, and it seems thatKingdoms of Amalur: Reckoningcontinues to be a footnote in gaming historydespite the immense promise displayed by its world.
2Dragon Age: Inquisition - Game of the Year Edition (102 Hours)
Given that EA owns BioWare, it’s only a given that some of its longest titles will be games from this developer ofcritically acclaimed Western RPGs. TheDragon Ageseries is one such title that is widely beloved by the masses, with the first game being pretty excellent in its own right. While the second game disappointed, it was clear that BioWare was back in form with the release ofDragon Age: Inquisition.
The game put players in the role of the Inquisitor, a common person who ended up with the power to close Fade rifts. This makes them a person who was chosen by fate itself to use their powers in a bid to seal this evil and battle against the heinous Corypheus.

1Mass Effect Legendary Edition (110 Hours)
After the releases of bothAnthemandMass Effect: Andromedaended up being massive failures, it was clear that BioWare needed a quick hit to reclaim the attention of its fans. This was done with the release ofMass Effect Legendary Edition, which houses all three games with better graphics and QoL fixes.
In the case of the first game, the gameplay has also seen a radical overhaul to be more engaging. After all, it is the most dated title in the series and required more work for people to enjoy the first chapter of one of gaming’s most popular and celebrated trilogies.


