After over 8 years,Dead Island2has finally receiveda new trailer and a release date. The game is looking very promising so far, with a lot of fans already developing hype. WithDead Island2, there seems to be a reinvention of theDead Islandfranchise, complete with new visuals, colors and a lot of zombie-slaying fun to be had.
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When it came to the originalDead Island, there were many things left desired by players. The game did not receive the best reviews from critics and gamers. WithDead Island2, players expect a far better experience than the first game, and withover 8 years since the announcementofDead Island2, there’s a lot of room for a better game.
9Range Of Missions
In the firstDead Island, most of the missions were quite repetitive. Players would venture into a home, find a character, and give them an infinite supply of collectibles like water or food cans. Alternatively, they will be sent out in the world to find a person or an item, and return them in these “fetch quests”.
The quests inDead Islandcould lack any real interest, and it would be great forDead Island2to create some interesting and engaging missions, where players can do different activities rather than simply do the same thing over and over.

8Smarter AI
Games continue to evolve through the years, both graphically, and with artificial intelligence built into the game’s characters and enemies. SinceDead Islandis over 11 years old, the AI built into the zombies isn’t perfect, and a game released in 2023 would harbor a far more interesting and challenging experience for fans of the zombie genre.
IfDead Island2has smarter AI, then that means they don’t just have to watch the undead stumble towards them, and have their pathing blocked by walls and railings.Dead Island2could see a more challenging set of enemies that know how to hit and bite at the player.

7Engaging Combat
Zombie games have a history of being ratherrepetitive when it comes to combat. Considering zombies can mainly just try and bite people, there’s not much that can be done to counter that other than swinging weapons like a baseball bat. Yet, the joy comes from how the game developers choose to allow players to swing said baseball bat, and other weapons.
Dead Islandhad a familiar formula, where players would spam the attack button to swing their weapon left to right until they were out of stamina.Dead Island2would be wise to make the combat more engaging, with abilities to dodge, counter, and thrust.

6Goods And Goofs
There’s nothing wrong with a bleak world, inhabited by zombies. The idea of a post-apocalyptic world, overrun by the undead that audiences once knew and loved is a terrifying thought. That does not mean that there can’t be a level of fun to be had in such a disastrous world.
The trailer forDead Island2already looks like the game isembracing a fun side. The characters, weapons, and locations seem far more colorful and even goofy than that of the originalDead Island, making it a more interesting and memorable setting.

5Versatile Builds
In the originalDead Island, players could choose between four distinct characters to be their protagonists. These characters all had their abilities, from a super move to a dedicated style of combat. Players could create their builds, but not to the degree of complexity that is to be expected for most RPGs.
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For players to have more freedom,Dead Island2should create a great set of skills for players to invest in, so that they can create unique and individual builds for their characters, and explore different skills. The versatility of builds means more freedom of play.
4Unique Locations
An interesting setting was explored inDead Island, with that of an island vacation resort. It was tropical, and afun setting for a zombie game. However, most locations were restricted to vacation homes, and there wasn’t a lot to explore.Dead Island2should make use of the current technology, and give players a high level of freedom to explore and adventure.
There are so many areas to explore in the promised locations of L.A., the setting forDead Island2. Hopefully, gamers will experience a great rendition of the real-life city, with a few creative liberties that fit within the game’s lore.

3Movement System
WhenDead Islandwas released, many found the controls to be rather tank-like. From running to jumping. The original developers ofDead Islandwent on to createa great movement systeminDying Light, in which players could run and leap across rooftops, and climb buildings with ease.
A parkour system would benefit greatly forDead Island2, as it wouldmake the game stand outfrom other zombie games, whilst also keeping the movement fast-paced against the slow and dangerous zombie hordes.

2Interesting Characters
Every game should feature memorable characters that the player will encounter in the vastness of the world. The firstDead Islanddid not feature a greatly interesting set of characters, and they lacked difference, immersion, and development. Most just gave generic missions, with no intrigue into their personalities or lives.
For the sequel ofDead Islandto be better, it should have a great cast of characters for players to enjoy, These characters should be throughout the game in story content and side missions, leaving a memorable impression on the player through a wackiness or coolness.

1Good Story
The story forDead Islandwas far from memorable, and that’s okay. The game was mainly focused on being a fun zombie game, and in parts, it did just that. However, many gamers have changed their tastes, and what players desire, has changed since 2011.
To keep thegame memorable and replayable,Dead Island2needs to have a great story that players will want to experience again. Through great dialogue, interesting missions, and an overarching story that players want to complete,Dead Island2could be a great experience.

Dead Island 2is set to release on August 01, 2025, for PC, PS4, PS5, Xbox One, and Xbox Series X/S
