TheResident Evilfranchise is one of the mostpopular horror franchisesin history.This video game series, although isn’t the architect of the post-apocalyptic,zombie-plagued world genre, most certainly helped popularize it even more. The game series has gotten so popular and successful that it has spawned various movies, animated shows, and comic books, on top of the myriad of games under the franchise’s umbrella.
RELATED:10 Horror Games To Play If You Love The Resident Evil Series

A lot of players have describedResident Evilas a series of fun-filled B-movies with high budgets, and that is mostly a very apt description. They even come with tropes and cliches that are almost present in every single game. These tropes and cliches are so hilarious and ever-present that those who have played everyResidentEvilgame will surely recognize these with very little deliberation.
10Zombies Can Write?
At certain moments in the series, especially with the earlier games, the player will encounter notes written by those who are on the brink of transforming into zombies. As the player finds more notes of the same character, their writing will become more and more incoherent, suggesting their transformation.
The player will even encounter logs that have writings such as “tasty” or “itchy”, amidst more incoherent writings. This means the person who became a zombie, or prior to transforming, took the time to write their ghoulish thoughts just to let the players knowhow terrifying this game is.

9Leon Kennedy Can’t Get A Girlfriend
Leon Kennedy is one of the most popular andiconic characters out of theResident Evilfranchise. He is also a massive flirt. One of the franchise’s more hilarious tropes is the fact that Leon can never get a date, no matter how hard he may try.
Although Ada Wong is widely considered to be Leon’s main love interest, he attempts to make a pass on another female character, to no fruition.

8Battle Couple
Save for the latest games, theResident Evilseries has a tendency of pairing a male and a female character as the protagonists of a game. The series adds a sense of subversion to this, however, as both protagonists never really become an actual couple.
RELATED:Resident Evil: The 10 Hardest Puzzles In The Series (And How To Solve Them)

Prior toResident Evil 6,every single protagonist in each game is a male-female duo. It was Chris Redfield and Jill Valentine in the firstResident Evilgame. It was Leon Kennedy and Claire Redfield inResident Evil 2.This pattern continues right up toResident Evil 5.
7Poor Helicopters
Do the writers ofResident Evilhave it against helicopters? If a helicopter arrives to “rescue” the heroes before the game’s ending, chances are, it will find itself crashing to the ground eventually.
A helicopter crashing is an event that happens in almost every singleResident Evilmedia that it’s hilarious, at this point. Those poor pilots never got their well-deserved happy ending.

6Self-Destruct
A mechanic that’s supposed to instill a sense of urgency to the players is reduced to an “A-ha!” moment in the laterResident Evilgames. To tie up loose ends, the game’s solution is to simply blow up a facility, or even nuke a city.
Every Umbrella facility in the game conveniently has a self-destruct mechanism in place so the players can rush out of the area at the end of the game.

5Rocket Launchers Solve Everything
A lot of the final bosses in the game are gigantic, monstrous creatures. Of course, defeating them would be an insurmountable task for a mere human. So, how does almost every protagonist in the game overcome this herculean task? Fire a rocket launcher to the monsters' faces, of course.
Almost every single final boss in the game has been defeated with a rocket launcher that it’s become predictable. It makes sense storywise, but it’s hilarious nonetheless.

4Naked Zombies
As if zombies themselves weren’t terrifying enough, every so often, the game will send a couple of buck-nude zombies towards the players, which are both terrifying and hilarious.
RELATED:5 Things Fans Want From Netflix’s Upcoming Resident Evil Series (& 5 Things They Don’t)

In the first five games, the player will always encounter a bunch of naked zombies at the end of the game. These zombies are much more resilient than their clothes-wearing counterparts as well, making them much more memorable.
3This Isn’t Even My Final Form
If an antagonist isn’t intimidating yet, chances are, the player hasn’t encountered their final form yet. Those that already are intimidating can be made even more terrifying after a major transformation. Mostboss encountersin the game have a final transformation process which turns them into giant, horrific monsters.
Examples of this trope are Salazar and Osmund Saddler fromResident Evil 4,Albert Wesker, Birkin fromResident Evil 2,and the Nemesis fromResident Evil 3.

2Acronyms Are Fun
Capcom, the minds behind theResident Evilfranchise, just love their acronyms. A handful of these acronyms are very creative, of course, but a few of them borderline on the hilarious.
There are creative acronyms in the game such as S.T.A.R.S., which stands for Special Tactics and Rescue Service. On the other hand, the game also refers to genetically altered organisms as BOWs, or Bio-Organic Weapons, which is somewhat redundant.

1How Did They Survive That?
A lot of the protagonists in theResident Evilfranchise have powers that make any protagonist impervious to any danger, and this power is called plot armor.
The heroes of theResident Evilfranchise could meet such tragic and fatal fates, such as being slammed into a power generator by a gigantic monster, fall off a cliff, or get hit by a rocket launcher, and the game will just conveniently find a way to bring them back later.
NEXT:Resident Evil 8: 10 Mistakes From The Series “Village” Needs To Avoid